PlaytestCloud
PlaytestCloud

PlaytestCloud Sales Deck

PlaytestCloud’s sales deck is a concise, narrative-driven pitch asset designed to help game studios understand the value of remote playtesting throughout the development lifecycle. Aimed at UX researchers, producers, and game designers, the deck shows how PlaytestCloud reduces guesswork, validates design decisions, and prevents costly post-launch fixes by putting real players in front of in-development games.

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What Makes it Great

  • Speaks directly to game dev pain points: The deck opens with familiar challenges—like limited testing capacity, biased internal feedback, and costly rework—making the need for external playtesting feel urgent and relevant.
  • Shows impact, not just features: It focuses on outcomes like faster iteration, cleaner launches, and better decision-making, rather than just listing platform capabilities.
  • Screenshots that build trust: Real clips from test sessions and participant feedback are included, helping buyers visualize exactly what they’ll get—especially valuable for teams new to outsourced testing.
  • Multiple stakeholders, one story: The messaging hits both technical (UX, QA) and strategic (producers, studio heads) buyers, making it easy to build alignment across the purchasing team.
  • Closes with a low-risk next step: The final slides offer an easy trial or pilot, removing friction and lowering the barrier to first engagement.

🎯 Takeaway Tip

Show your value in action—not just in theory. PlaytestCloud’s deck works because it puts real deliverables—like test footage and actionable feedback—front and center, helping prospects see the benefit before committing.